For people who make games
Monday February 8th 2010

Custom Tools: Environment Artists and Game Editors

Over at Gamasutra, Bungie’s Steve Theodore discusses in-house custom tools, focusing in particular on environment artists and game editors.

Crytek Sandbox Editor

Tools may not make an artist, but they can certainly break one. Planning and advocating for the right tools is a critical job for every art department. It’s also a difficult and delicate game of hot potato, as it can easily devolve into arguments about making other people work hard so we don’t have to.

Custom Tools: Environment Artists and Game Editors